project-image

Under the Rooftop : Vertical Survival Craft

Created by Flarevis

A survival crafting game where you descend floor by floor — from fragile rooftops to the depths below.

Latest Updates from Our Project:

We are 100% funded! What's next?
2 months ago – Sun, Feb 22, 2026 at 10:39:31 AM

We have reached 100% funding with 3 days remaining! It has been a long and hard campaign so far. Some of you believed in us and have been supporting us from the very beginning. And some of you came to clutch at the last moment. Without all of your help, we wouldn't have been able to make this campaign a success. On behalf of the whole team, THANK YOU!

Now, let's talk about what's next. We have already revealed our first stretch goal. Dog companion "Echo". Everyone seems to be a huge fan of Echo already. Aside from Echo, we have more companions planned. We want companions to shape playstyles. Intel, Combat, Utility. These are the three main components we are focusing on when designing a companion. Right now, Echo works like a balanced companion. If you want to play more like an intel gatherer, there will be a companion for that. Or if you want to be front of the pack tanking all damages, there will be a companion that suits that playstyle. We will reveal more details about the other companions in the future.

Next, I want to show some new boss designs. Meet Hell Twins, "Demon & Nun". Each of our major landmark area guarded by a boss. In the case of Hell Twins, they occupy the same area together. They work together to hunt the players. Rather than difficult, they are trickier to kill. And each of them will require a different strategy to defeat. They can be found in the Underground Cathedral Area. We do not want to spoil much about the area and the bosses. So we will just show you the concepts and let your imagination fill in the blanks. The Hell Twins are our second Stretch Goal($100,000).

We also want to showcase three new enemies. Runner, Grabber, Pounder. They are special types of crics similar to Canine and Feline. We want to provide a wide range of enemies to keep encounters challenging and varied.

Grabber - As the name suggests, with its long arms, it can grab and throw the player. Also good at climbing on the side of the buildings. A threat to recon with during wave battles.

Pounder - Heavy enemy that can tank a lot of damage and cause a lot of destruction if left unchecked.

Runner -  Fast moving cric that can jump over long gaps, including buildings to buildings. Using walls to jump and move quickly, difficult to predict its movement pattern. It can jump and land on top of the players to knock them out.

A concept art we had prepared early on to visualize the battles with different types of enemies. This concept art is almost 2 years old.

Here are some new outfit sets. Sonic Suppression outfit set & DCPD police uniform [WIP].

Sonic Suppression - The outfit set reduces the sound you generate and helps you be stealthy. Very good for players who like stealth games. This is the first of three special stealth suits. Other stealth outfits will focus on Scent and Sight.

DCPD Police Uniform [WIP] - The DCPD police uniform makes you look like an iconic character from a certain survival horror game we all know and love. We plan to bring more variants of this outfit in the future.

Here is a look at another NPC character who only communicates with the player through the radio. Gives you the weather updates, the enemy wave updates, and helps you guide through the story. More information about this NPC will be revealed in the future.

Here is an update on the Spider Lily 17-A handgun. This reward is available in Tier 4, 5, 7, 8, 9, 10 & 11.

Thank you again everyone for helping us get funded! We have only 72 hours remaining of the campaign. If you like the tier rewards we are offering and find your stretch goals exciting, please consider supporting us. The tier rewards will be exclusive to Kickstarter supporters. Backers will also receive Closed Alpha Access to the game.

That's all the update for today. Cheers!

Thank you everyone!
2 months ago – Thu, Feb 19, 2026 at 05:03:43 PM

Our campaign is 600+ backers strong! Thank you to everyone for believing in us and supporting us. Cause of you, we are so close to our goal.

Also, we are entering the last 6 days of the campaign. If you aren't one of the 600 backers, now is your chance. Backing any tier gets you Alpha Access to the game. By backing the campaign, you can be part of the building process.

And finally, here are some more concept arts. You might have already seen these in action in the trailer. The Brute Enforcer armor is a heavy armor, especially designed for players who like to play tanks in games. We also have a figurine modeled after this armor available as a backer reward.

In combination with the Brute Enforcer armor, use modifed Riot Shield that shoots electricity to aggro enemies and crowd control. Use Bottle Launcher to do chemical warfare on your enemies by shooting bottles filled with toxic sludge at them. If you aren't the type of player who likes playing defensive tank, switch up your style and go offense with a modified pump action shotgun and revolver.

[Reward Update] "Recon" Outfit Set
2 months ago – Wed, Feb 18, 2026 at 06:35:19 AM

We have recently completed modeling the Recon outfit set. Next, we will move forward to rigging and implementing it in the gameplay.

The Recon outfit is an exclusive outfit available as a reward to some tiers of Kickstarter backers. It protects the player from biohazard environments. Though there will be similar mechanics outfits available to regular players that help protect them from hazardous environments, this outfit design is exclusively available to Kickstarter backers. So if you want to secure yourself a copy, check out Tier 5, 7, 8, 9, 10, 11.

Oxygen Cans can be equipped in the headgear to filter toxic air and help players breathe. Oxygen is a stat in our game similar to health, stamina, hunger, thirst, etc. Players can craft a special device on the rooftop to generate and store oxygen in the cans. Each oxygen can has limited oxygen. Players will need to bring multiple oxygen cans with them and change them when one runs out.

We are also entering the last 7 days of the campaign! These last 7 days are as crucial as the first 7 days were. So be sure to share the campaign with your friends. We need your help to push the campaign forward!

[Stretch Goal] Meet Dog Companion - Unit-K9 "Echo"
3 months ago – Thu, Feb 12, 2026 at 06:11:38 AM

Meet our newest NPC companion. Unit-K9 "Echo", a dog companion that helps you survive in Datura City. Unit-K9, codename "Echo," is a police dog left behind after the outbreak. Echo can be found in the Datura City Police Station's dog kennel.

As Echo is already a trained dog, players can use commands to do various actions like Fetch, Attack, Distract, Guard, and Locate.

Fetch - The owner player can aim at an item and ask Echo to Fetch. If it is close to an enemy, Echo will stealthily pick it up and bring it to the player.

Attack - During combat, Echo will attack enemies randomly, but the player can aim at an enemy and use the Attack command to ask Echo to focus on that enemy.

Distract - Player can aim at an area and use Distract. Echo will run over that location and start howling to lure nearby enemies to its position.

Guard - If you need an area protected, you can mark that area using Guard, and Echo won't let any enemy enter that area.

Locate - This action is very useful for finding materials. Give Echo the scent of a similar material, and it will go around the building and mark all the places you can find that material.

As a dog owner, taking care of Echo will be your responsibility. Build her a home in your rooftop base to keep her safe. Feed her food to keep her happy and energetic. Take her to Elara Grave, the Doctor NPC, to treat her wounds. Find her toys to play with in the base. Instead of having her fetch random junk for you, play real fetch with her with tennis balls. Like other NPCs, Echo also has its own reputation system. A higher reputation means better obedience. A lower reputation can make Echo leave your base.

Unit-K9 "Echo" is our $75,000 stretch goal. Help us reach the goal to make her available in the game. We have a lot more cool stuff planned to include in Echo's design.

[Reward Update] Spider Lily 17-A Handgun & Burning Katana
3 months ago – Wed, Feb 04, 2026 at 06:36:35 AM

Today, we are going to show two new weapons that are available to backers as a reward. Burning Katana & Spider Lily 17-A Handgun. These two items are available in Tier 4, 5, 7, 8, 9, 10 & 11.

Burning Katana

Burning Katana is a Level 3 variant of the Katana weapon tree. Players can find a regular katana in the world and upgrade it to Level 3 with the help of the Weapon Master.

This katana has been modified with a butane gas canister and a soda can filled with alcohol that soaks up the blade. When the blade is soaked in alcohol, the player can activate the butane gas can with the trigger to light it. As a result, the edge part of the blade becomes extremely hot with additional fire damage.

A variation of Burning Katana can be seen in our gameplay trailer. That variation's design is different and will be available for everyone. This variation is only available for Kickstarter backers.

Spider Lily 17-A Handgun

Spider Lily is a weapon manufacturing company in Datura City. 17-A is their handgun lineup that is mainly used by Datura City Police. Players can find a regular Spider Lily 17-A handgun in the world and upgrade it to Level 3 to unlock this variant. It is part of the Handgun weapon tree.

This handgun is modified with aluminium fins, heat pipes, and filler foams to create a suppressor. A makeshift sight using tin can parts and an extended mag is added as well.

In our gameplay videos, a variation of this weapon with a different design can be seen. That variation will be available to everyone. This variation's design is more unique and will only ever be available to Kickstarter backers.